
Academics & Education Partnerships
STUDIOOFNEW works closely with universities and colleges to support education at the intersection of fashion, technology, and emerging digital workflows.
Our focus is not visualisation for its own sake, but how new tools are actually adopted, taught, and applied across creative industries. We help students understand not just how to use technology, but why it matters and how it fits into real industry practice.
Whether through live briefs, workshops, or guest teaching, STUDIOOFNEW brings current, practice-led insight directly into the classroom.
Academic
Industry-led live briefs (real clients, real problems)
Guest lectures, workshops & intensives
Remote or in-person delivery
Workflow-first learning (not tool-by-tool training)
Academic-friendly accessibility
VR, AI & 3D taught as applied practice
Cross-disciplinary collaboration
(Fashion ↔ Tech ↔ Gaming ↔ XR)
Talks & Conferences
Academic Futures days
Exclusive access to cutting edge pipelines
What we offer academic partners
LIVE INDUSTRY BRIEFS
We collaborate with academic teams to develop live briefs that reflect real challenges faced by creative businesses today. Students work as consultancy teams, responding to an active problem rather than a hypothetical scenario. This encourages critical thinking, collaboration, and an understanding of how innovation is managed in real organisations.
Live briefs can be adapted for:
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Fashion and design programmes
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Creative technology and digital media
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Project management, innovation, and entrepreneurship courses
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Gaming courses & more...
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WORKFLOW-LED EDUCATION
Unlike traditional software training, STUDIOOFNEW teaches end-to-end workflows rather than isolated tools.
Students gain insight into how different technologies connect, where friction points occur, and how creative teams adapt processes in real environments. This helps bridge the gap between education and industry, particularly for students entering fast-moving digital roles.
TEACHING & GUEST LECTURES
STUDIOOFNEW delivers lectures and workshops tailored to course level and learning outcomes, from undergraduate introductions to postgraduate consultancy-focused sessions.
Sessions can cover:
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Emerging digital workflows in fashion and creative industries
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VR as a design and thinking tool, not just a visual output
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Working with AI responsibly in creative practice
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Cross-industry collaboration between fashion, gaming, XR, and tech
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Professional practice, communication, and industry readiness
Teaching can be delivered in person or remotely, depending on location and course needs.


Supporting Academic Outcomes
We work closely with course leaders to ensure all activity aligns with:
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Module learning outcomes
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Assessment structures
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Programme context and student skill level
This includes supporting students in producing consultancy reports, visual summaries, presentations, and reflective work that meets academic standards while staying grounded in industry reality.

